Before whatever version of MC that was where they redid the entire ID / model system I was making a mod for Minecraft that as is typical for new modders was mostly a mix of "Here's my 'improvements' for the game" kind of thing.
As well messing around with my growing ability by just making whatever seems cool. So here are some highlights I was proud of.
Ultimately the philosophy of the mod was "Stuff that felt like they would fit in Vanilla", with an emphasis on "No GUI".
You can click any images to see fullsize ones. As well this doesn't show everything, just elements I felt worth documenting here.
As I worked on the mod more unique and advanced features were added as I grew to know what Forge was properly capable of. Here are a few enchantments that I feel were pretty unique and cool:
Permanence I, II (for any Item): At Level 1 that item will not despawn. At Level 2 it cannot be destroyed by conventional means, as well it floats on water.
Sturdy (for Pants): If you experience mortal damage that would kill you instead you remain at half a heart briefly. Based on the Pokemon ability of the same name.
And of course, something silly: Squeaky (for Weapons): Causes your weapon to emit squeaky toy noises when you hit stuff.
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Tiles before we got Vanilla tiles. ..imo they look better too.. |